Intel has given us a new deep dive into XeSS, its frame rate boosting technology to rival Nvidia DLSS (and AMD FSR).
O explainer (opens in new tab)by Intel graphics marketing guru Ryan Shrout (and discovered by VideoCardz (opens in new tab)), covers a lot of ground, including games that will be supported, the input performance increases that can be expected, and compatibility issues with GPUs other than Intel Arc graphics cards as well.
Intel XeSS is set for a number of big-name games, including being present in Call of Duty: Modern Warfare II at launch, and various benchmarks are provided using an Arc A770 graphics card, in a number of titles running at 1440p resolution on performance mode (the setting for the fastest frame rates with XeSS).
Some big increases are evident on the Ghostwire Tokyo, which at max detail and with ray tracing hits 25 frames per second (fps), but with XeSS in performance mode, it records a much healthier 53 fps (just over twice). so fast, in other words). Hitman 3 witnesses a similar doubling in frame rates, from 34 fps without XeSS, to 68 fps with the feature running.
Other increases are more modest, as might be expected. For example, Shadow of the Tomb Raider is upped from 62 fps to 87 fps, but that’s still a healthy boost (they’re all at max detail and ray tracing enabled, by the way).
Intel XeSS also offers quality and ultra quality modes that focus on improved image quality rather than increasing frame rates as performance – plus there is a balanced mode that is a compromise between quality and performance. With the balanced setup, Shadow of the Tomb Raider goes from 62 fps to 79 fps, which is still a worthwhile leap, but obviously slower than the 87 fps performance.
Intel also talked about support for GPUs, and outside of their own Arc graphics cards, Nvidia and AMD products will be able to benefit from XeSS. Any GPU that supports HLSL Shader Model 6 is good for accelerating games with XeSS, actually, which means older graphics cards like Nvidia’s 900 series (from eight years ago), and that’s great to hear. It will be an obvious benefit for those who have older Team Green cards who obviously cannot benefit from DLSS.
Regarding games that support XeSS, as we mentioned, the technology is planned to be in Modern Warfare II from the start, and here is the full list of games that currently work with Intel’s frame rate boosting technology:
- Call of Duty: Modern Warfare II
- Ghostwire Tokyo
- Vampire Hunt
- Ghostbusters spirits released
- Naraka Bladepoint
- super people
- Gotham Knights
- DioField Chronicle
- Cavalry II
- Redout II
- the settlers
- Death Stranding: Director’s Cut
- The Rift Destroyer
- Hitman III
- Shadow of the Tomb Raider
- Anvil Vault Breaker
Analysis: Might the Alchemist still have some magic up his sleeve?
These are some impressive results, although as always we need to be careful with the internal benchmarking – not just for Intel but for any company as these will be handpicked tests to make the products look their best in terms of marketing .
Still, XeSS is a temporal upscaling technology, as is Nvidia DLSS, and AI is also in the mix, so we’d expect something as effective as Team Green’s take on framerate boost – though hopes sometimes be frustrated, or at least not fully realized.
Intel notes that: “We are excited for gamers and developers around the world to experience XeSS, which will be available when the A700 series discrete GPUs become available.”
And therein lies the problem: when will the A700 desktop graphics cards be available, exactly? After all, the Arc A380 GPU just went on sale in the US (although technically this budget GPU is out of stock at Newegg right now, and we suspect it’s not because of outrageously high demand).
If XeSS is indeed in Call of Duty: Modern Warfare II when the game launches, that means both the tech and the A770 should arrive within two months, at the latest in late October. While this is possible, with the way Intel’s Arc Alchemist release has gone so far, it really doesn’t seem that likely, if we’re honest. It can still happen, of course, but it’s hard to be optimistic with all the delays and slow implementation of Arc desktop GPUs so far.
In some ways, this public relations explosion around XeSS feels a bit like damage control, when elsewhere in the industry and on the vine, the conversation around Intel Arc graphics cards has been about how much GPUs have exploded at Team blue. safes. And indeed, analysts talking about whether the company is better off simply cutting its losses at this point and abandoning the entire project (which should hurt Intel from listening, to say the least).
With that kind of talk lowering expectations with Arc discrete GPUs, it’s a struggle to see a happier ending to it all. Still, we can’t judge just yet, and certainly with XeSS, we have to admire the open approach Intel has taken to serving rival GPUs (just as AMD did with FSR, but Nvidia definitely not with DLSS, which requires an RTX graphics card).
Time will tell, and at least the price of the Arc A380 in the US indicates Intel’s intention to undermine AMD and Nvidia. Let’s face it – at this point, Intel needs to do everything it can to reignite interest in Arc Alchemist, so maybe we’ll see high-end GPUs follow suit, but in a greater way of lowering prices (something rumor has already hinted at). ). We can only wait…